Growing up, I used to take apart perfectly good toys and reassemble them with duct tape and a prayer. Later, I went to college and studied Computer Animation, Art, and English. I discovered the web while I was there and never looked back.
I love making things
The joys of duct tape

Now I make things with code, which isn’t so different from making things with duct tape. It’s still about creativity, constraints, and occasionally hoping it doesn’t fall apart.
The work story
I started my career in the late ’90s, back when websites made dial-up sounds and Nashville’s web scene was just getting started. I helped establish that early community while learning fullstack development on the job and went on to build some of our company’s first products. Eventually, I shifted focus to what would later be called UX.

I focus on product design and strategy for complex, data-heavy platforms across healthcare, analytics, behavioral science, and martech — leading efforts that combine systems thinking, prototyping, and AI-driven workflows.
In every role, I’ve stayed curious about how things work and focused on making products better for the people who use them.
The life part

I’m a Nashville native, currently living just outside the city with my family. I play guitar and mandolin (with enthusiasm, if not precision).
Occasionally, I make video games that dozens of people have downloaded. I used to draw constantly until screens took over my life entirely. These days, I’m more likely to sketch ideas in Figma or build them in Unity.
At my core, I’m a maker — always looking for better ways to build, learn, and move ideas forward. Whether it’s prototyping in code, crafting a sentence, or noodling through a chord progression, I’m happiest when I’m figuring something out.